Has 2 forms. Shielded: Shielded infront during backside is damageable. Shoots occasionally when player is close enough, during this timeframe damage can be dealt infront. Panicking without Shield: If shield is corroded away by caustic damage the Shield Guard starts panicking and shoots in rapid succesion.
- C : Polymer
- U : Steel
- R : Lead
C= Common, U= Unlikely, R= Rare, M= Mission